a.game

a.Game is a production and research group examining acoustical mechanism of orientation and interaction by means of computer games.
It produces audio games that focus and experiment with sound-driven interaction and acoustical navigation in virtual sonic environments without the support of visual information.

Michael Aschauer / Thomas Felder / Josef Deinhofer / Rainer Mandl
Atom feed

work

thumbnail screenshota.Shooter is the first prototype release of a.Game production: a solely acoustical ego-shooter game. The player's task is to shoot up sonic invaders conquering a virtual room as defined by panorama, pitch and volume. Starting with a simple hear-and-match mechanism, the advancing levels more and more transform it into a tonal and musical interaction game.

A.Shooter - Sonic Invaders

collection: 2005
date added: 2005-03-29
enter project