content tagged with "interactive"

soundtoys
thumbnail screenshotA.Shooter - Sonic Invaders by:a.game
a.Shooter is the first prototype release of a.Game production: a solely acoustical ego-shooter game. The player's task is to shoot up sonic invaders conquering a virtual room ... +
thumbnail screenshotAd Libitum by:alessandro capozzo
Ad Libitum is a web project built to generate simple automatic (random) counterpoints. It consists in three (equal) flash objects embedded in a html page, inside each module ... +
thumbnail screenshotAltzero4 by:squidsoup
Altzero4 is a partnership between squidsoup and Icarus.If you could freeze-frame sound; explode it into its constituent parts and then freeze it, it would look something like ... +
thumbnail screenshotAmis by:dimitri barnias
AMIS (Asynchronous Music Information Streams) is a software MIDI interface based on the ideas of Granular synthesis. It is not a Granular synthesizer by means of altering the ... +
thumbnail screenshotAmis by:dimitri barnias
AMIS (Asynchronous Music Information Streams) is a software MIDI interface based on the ideas of Granular synthesis. It is not a Granular synthesizer by means of altering the ... +
thumbnail screenshotAmorphoscapes Series II 2003 - 2004 by:stanza
New audio visual experiments online and for touch screen. A whole range of works with generative sounds and images that move and morph around the screen. One series doesn't ... +
thumbnail screenshotBakteria by:arcangel constantini
Just finish a new kultivokultivo03.http://www.bakteria.org/AniZmoand a special bakteria kk-dura infection for your project soundtoys.
thumbnail screenshotCoactive by:sgx
Coactive lets the user piece together different audio element loops which are accompanied by visual animations. The goal was to let the user arrange the song within an ... +
thumbnail screenshotContrapunctus Variations by:second story
Contrapunctus allows visitors to generate their own musical contribution, which may be part of a live performance from the Third Angle New Music Ensemble. The work will be ... +
thumbnail screenshotCube by:jason nelson
Visual poet....and digital artist jason says he wanted; "a new way to organize a hypermedia poem. I hope the sound/voices direct the reader to the order of the poem. Each ... +
thumbnail screenshotDatacity 2004 by:stanza
Live sounds and live image data caputured in real time from cameras around Bristol. Based on live capture of CCTV in real time. Turn into a painterly interpretation of the ... +
thumbnail screenshotDextro:A/turux-b by:dextro
Interactive animations that generate sound, from the website www.dextro.org and the cdrom dextro:A/turux-b.made with macromedia director, all interactive, but no mouseclick ... +
thumbnail screenshotDisembodied voices... by:jody zellen
"Disembodied Voices," 2004 is a five projector multi-sensory interactive installation in which the viewer moves through a series of experiences exploring the differences ... +
thumbnail screenshotDomestic E.M.I. by:semiconductor
This project came about from an artists residency for a 'Disinformation' show. Disinformation aka. Joe Banks works with atmospheric recordings and delves into the depths of ... +
thumbnail screenshotDotdotdot by:igloo
dotdotdot is a new web and installation work using motion capture to locate a figure in a virtual space where the user can inhabit this figure and navigate the image. dotdotdot ... +
thumbnail screenshotEidetic Memory by:rick mullarky
Eidetic Memory is about perception on a variety of levels. Our memories are full of true representations about everything we see. For the purposes of this piece, Ive put them ... +
thumbnail screenshotFarklempt! v 1.0 by:jason van anden
Farklempt! is an online multiplayer video game that challenges its players to manage their emotional-health through the skillful manipulation of feelings against other players ... +
thumbnail screenshotFijuu2 by:julian oliver and steven pickles
Fijuu2 is the second version of the Fijuu project, a realtime 3D improvisation and composition environment that provides the user/player with 3D instruments and a track-based ... +
thumbnail screenshotGlasbead by:john klima
John does this thing called glasbead. Glasbead is a multi-user persistant collaborative musical interface allowing players to manipulate and exchange sound sample files and ... +
thumbnail screenshotHearing Loss by:bradd todd
An interactive flash movie based on acupunture and perception.
thumbnail screenshotISJS by:pall thayer
ISJS is my most recent effort at creating abstract visual art that borrows from the aesthetic qualities of music. I think that the majority of the general public finds it much ... +
thumbnail screenshotIn Search of Identity by:nikolai cornell
An intercative installation with human scale display and spatial display
thumbnail screenshotInner City by:stanza
2002 Sections inside include virosity. artitexture. blackstar. complicity. cuboxis. intoxcity. megalopolis.organicity. phyletcity.revolver. utopias. Continuing the search for ... +
thumbnail screenshotIridescent Sound by:iridescent
The idea was initially influenced by some of Kandinsky's work, where we wanted to create a sort of game where sound, colours and interaction was all intertwined, creating a ... +
thumbnail screenshotK-Dron and Light. Virtual and Real. by:przemyslaw moskal
Project by Przemyslaw Moskal, K-Dron Shape by Janusz Kapusta, sound by Edward TangVirtual & Real: K-Dron and Light is the first project from my new series Virtual & Real. It ... +
thumbnail screenshotLifeforms By Stanza by:stanza
The "mutations" are a series of generated paintings, based on the artists sampled and sequenced DNA profile. This work is my DNA portrait. My DNA was sequenced originally in ... +
thumbnail screenshotLinasound by:benjamin louis
"Lineasound" permet de creer des boucles aleatoires,selon le contr le de la souris par l'utilisateur. je voulait recreer un "orgue de barbarie", mais c'etait trop linaire 131 ... +
thumbnail screenshotLooking For The New Universal Harmony by:pall thayer
'Looking for the new universal harmony' as in New Harmony in IP numbers rather than nations? Something along those lines.'Looking for the new universal harmony'is another of my ... +
thumbnail screenshotMapa by:influenza
This is an online work based on an algorithmic equation that creates a non-game, a non-interactivity based on a dis-structure of navigation created on a city map. Or, perhaps, ... +
thumbnail screenshotMessndtys by:jess loseby
Pitched interaction/simple amusing interactions between vision and soundbits hit relation/simple amusing interactions between vision and soundsimple text to sound ...
thumbnail screenshotMusical Devices by:jonah brucker-cohen
Musical/Devices allows you to collaborate in a musical composition with other people using any telephone. The project allows for multiple users to participate in one experience ... +
thumbnail screenshotNumbers by:stanza
numbers by stanza 2001. One of the new online digital labyrinths. Interactive audio visual digital paintings and drawings for the internet. Journeys and experiments in audio ... +
thumbnail screenshotPesephone by:christina mcphee and shane carro
A labyrinth of online flash movies. Persephone, daughter of Zeus and Demeter (Goddess of the Harvest) moves between the world of air and light and the underworld of gas and ... +
thumbnail screenshotPet 00 by:simon yuill
PET_00 allows the user to create new compositions from a set of samples created by the composer Laura Baxter. These samples are each small micro-compositions in their own right ... +
thumbnail screenshotPhotomontage by:shirin kouladjie
An application of certain elementary principles in the arrangements which surround us in daily life. These principles are so simple that when they are complied with, one is not ... +
thumbnail screenshotPrepared Keyboards 2.00 by:wade marynowsky
This work was made in 98 and it is about info on demand +/ - the perversity of pleasure the commodification of leasure and that is why its free. I have been working with ... +
thumbnail screenshotPrepared keyboards by:ixi
Its about finding new ways to interact with sound in computers. About creating digital instruments that visually explain the processes behind. Avoiding traditional computer ... +
thumbnail screenshotR.E.A.L. SOUND by:meermens
An interactive isntallation combining image and sound through a tangible interface.
thumbnail screenshotRepercussion by:carla diana
Repercussion.org is a collection of virtual instruments designed for live performance and online user exploration. Rhythms and musical phrases can be dynamically composed and ... +
thumbnail screenshotRude little song by:barry smylie
It is a setting for Jim's music and my graphic work. This is a picture illustrated song in shockwave.
thumbnail screenshotRun, World, Run by:douglas easterly
Run World Run! is an interactive Flash animation comprised of various media samples from corporate marketing. In a society where the general public emulates pop stars serving ... +
thumbnail screenshotRythym Engine by:hidenori watanave
Through the "RhythmEngine", we suggest, "the session which is inherited from the past to the future using place as an agent" and "music and image communication which has rich ... +
thumbnail screenshotSafe And Sound by:isabel saij
Safe and sound in a world full of danger, your possessions will be protected. 5 safes especially designed for you. Armoured, bomb and diseaseproof, patented, tested, and with ... +
thumbnail screenshotSafeplaces by:toshiendo
. . . to instill the idea that the internet has more potential than it currently demonstrates. We give the internet conceptual limits and fault to realize its true worth. The ... +
thumbnail screenshotSound Engine - beta v1.0 by:mark dearman & adam rodgers
About the work: Interactive experimentation using Flash + Sound.Year completed: 2002Machine Based Creations [Design + Technology]Other awards, festivals: winner of the ... +
thumbnail screenshotSound Particles 1.2 by:michiel van der haagen
An interactive music pieceThe music of Sound Particles results from the interaction of a performer with a computer program. A visual representation makes the music production ... +
thumbnail screenshotSoundpoems 1-3 by:joerg piringer
Soundpoems one, two and three. The soundpoems one, two and three are interactive phonetic poems. minimal abstract poetry. games for sampled voice.
thumbnail screenshotSoundscraper by:stanza
Series of six multi sound environments by stanza. Lots of built in sounds and layers. soundscraper ...... 1999 - 2000These works are an audio visual synthesis. These works in ... +
thumbnail screenshotSpringtails by:boredomresearch
Recently, we have developed our soundworks by utilising virtual life algorithms, like those used for exploring the behaviours of decentralised systems, such as bird flocks and ... +
thumbnail screenshotSquare G51 by:peter luining
Interactive audiovisual experience
thumbnail screenshotSquidsoup Soundtoys Interface by:squidsoup.org
Click and drag a disc; try to pot it or other discs. Each disc represents a different soundtoy artist, and their links are at the top of the screen. When two discs collide, a ... +
thumbnail screenshotStadt Sound Station by:akuvido
System requirements for CD: mac or pc. Grafic card, 1024x768 + 256 MB RAM or more + Sound card - 16 bit/ 48kHz. Performance: To achieve maximum performance it is recommended to ... +
thumbnail screenshotState Of Confusion by:isabel saij
Ancient order unsettled state disorder deconstruction reconstruction room1, room2, ... roomx displacement of the structures new pattern new order ... ancient order
thumbnail screenshotSynchronize Infinite Space- by:satoshi horii
Synchronize was made as space where organic sounds appear by the two or more people's participation.Your mouse's movement is recorded in the server for a little while when you ... +
thumbnail screenshotSystem 1.6 by:boredomresearch
System 1.6 uses artificial life algorithms to construct a live sound composition. It is a tank that contains 13 digital species that interact with each other in a brightly ... +
thumbnail screenshotTerranium by:carla diana
Terranium is an audiovisual environment that allows the user to explore a virtual world on 3-different levels: sub-terranian, ground-level and stellar. In each section, ... +
thumbnail screenshotThe Futurizer by:detlef bursiek
This musictool uses 1. backgroundsounds - the large rects, 2. repeating sounds - 3. the small rects and sounds - the lines. you can arrange them on the grid. loudness for each ... +
thumbnail screenshotThe ToneLadder by:christopher bauder
The ToneLadder If a household ladder is extended with a melodic function, it will develop into a real musical instrument. The ordinary ladder transforms into a soundladder. ... +
thumbnail screenshotThe Well by:toxi
Connect a microphone (or put in a CD) to your machine and select it as sound input *before* clicking on the link...imagine you're inside a very deep & dark well, near the water ... +
thumbnail screenshotThe World Is Our Sound Toy by:dylan davis
These works are an extension of my interest in photography, music and the Australian Landscape. I am trying to not only present proof of concepts and areas of further ...
thumbnail screenshotTraber073 by:peter luining
Thanks peter for one of the best pieces on the soundtoys site. Peter has also taken the time go give an in depth interview into his working practise one of the most intersting ... +
thumbnail screenshotTypemovie / Virtual Patient by:heizo schulze
The written word is currently experiencing a renaissance. SMS, e-mail, and chat have "thrown us back" upon our original form of indirect human communication. Yet we ...
thumbnail screenshotUncaged by:ralf nuhn
UNCAGED was first exhibited at the V&A - National Museum of Childhood, London (UK) during Mai and June 2004. The choice of this museum reflects the project's aim to be ... +
thumbnail screenshotVds: Virtual Drum Skin by:robert wright
The aim of this work was to develop a fun environment to explore rhythmic patterns. The resulting work allows for a succession of ?grains? to be dropped upon virtual drums of ... +
thumbnail screenshotVinst by:emmanuelle waeckerle
Conceived and designed by Emmanuelle Waeckerle programed in MAX/MSP and Jitter by Sebastian Lexer funded by an Arts Council London R&D bursary and Surrey Institute of Art and ... +
thumbnail screenshotVirus by:ixi
We?ve been developing the ixi software as applications or instruments for people to use for creating music. We are researching and experimenting with visual interfaces for ... +
thumbnail screenshotVisitorsStudio by:neil jenkins
The VisitorsStudio is a multi-user online arena for production, display and discussion of audiovisual, screen based work. Visitors experiment and respond to each others' ... +
thumbnail screenshotmidiGun by:christopher bauder
midiGun 1.0 The "midiGun" is a novel handheld midi controller. This gunshaped interface was especially designed to remotely control realtime music softwares like Ableton ... +
thumbnail screenshotradar by:8rolek
sound-toy designed specially for "natarcie netartu" exhibition. "natarcie netartu" took place in june 2003 in national gallery of modern art "zacheta" in warsaw.
links
ablab
A sorts of abstracted flash animations.
flong
Links to masny interaction experiement and installations.
glasbead
Glasbead is a collaborative musical interface allowing players to create soundscapes and rhythmic musical sequences.
ixi
A colelctive that makes interactive musical softwares.
llfoundation
Semi-automatic clips of net.artrestored to cross browser compliance by the Lfoundation, are a digi-tonic.
noodlebox
An early interactive shockwave labyrinth of playfull spaces and moving images.
re-move
Made by lia, a whole series of abstracted glitchy shockwave interfaces
soulbath
Maze of movies net art experientz and audio glitches.
stanza
Main stanza homepage. Interactive movies and artworks.
the central city
City based generative towns and a life systems evolving.
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