content tagged with "audiovisual"

soundtoys
thumbnail screenshotA.Shooter - Sonic Invaders by:a.game
a.Shooter is the first prototype release of a.Game production: a solely acoustical ego-shooter game. The player's task is to shoot up sonic invaders conquering a virtual room ... +
thumbnail screenshotAmorphoscapes Series II 2003 - 2004 by:stanza
New audio visual experiments online and for touch screen. A whole range of works with generative sounds and images that move and morph around the screen. One series doesn't ... +
thumbnail screenshotAquacoustica by:perestroika
A nice little shockwave with fish swimming about. Levels of fish in a sinister water based environment. Hopefully they will tell us what the work is about.....but for now just ... +
thumbnail screenshotBakteria by:arcangel constantini
Just finish a new kultivokultivo03.http://www.bakteria.org/AniZmoand a special bakteria kk-dura infection for your project soundtoys.
thumbnail screenshotBox#2 by:simon lalli
the box is a series of audio-visual interactive objects designed with Flash technology for the web or for physical spaces in form of interactive installation. These interactive ... +
thumbnail screenshotCubop v1 by:rechord
Audiovisual composition instrument that provides an easily accessible, alternative way to participate with music and visual arrangement via the creation and on the fly editing ... +
thumbnail screenshotCyclist by:fuzzylogic
Repetition either puts our minds asleep, or heightens our senses. Cyclism makes us assume we do not need to anticipate change.Created using the Proce55ing programming language ... +
thumbnail screenshotDatacity 2004 by:stanza
Live sounds and live image data caputured in real time from cameras around Bristol. Based on live capture of CCTV in real time. Turn into a painterly interpretation of the ... +
thumbnail screenshotDextro:A/turux-b by:dextro
Interactive animations that generate sound, from the website www.dextro.org and the cdrom dextro:A/turux-b.made with macromedia director, all interactive, but no mouseclick ... +
thumbnail screenshotEidetic Memory by:rick mullarky
Eidetic Memory is about perception on a variety of levels. Our memories are full of true representations about everything we see. For the purposes of this piece, Ive put them ... +
thumbnail screenshotFido by:carla diana
My personal work deals very heavily with humans as the link between animal and machine. I find this particular juncture in history to be a perplexing haze of discovery that ... +
thumbnail screenshotFijuu2 by:julian oliver and steven pickles
Fijuu2 is the second version of the Fijuu project, a realtime 3D improvisation and composition environment that provides the user/player with 3D instruments and a track-based ... +
thumbnail screenshotFloo by:golan levin
Floo is an interactive audiovisual environment constructed around a Navier-Stokes simulation of fluid flow. Users create synthetic sound and image by depositing a series of ... +
thumbnail screenshotGenerator by:stanza
1999 - 2000 An environment with sounds that can be selected that allow images to be altered. Cellular automata. The cells generate and move when the user makes them. A choice ... +
thumbnail screenshotGlasbead by:john klima
John does this thing called glasbead. Glasbead is a multi-user persistant collaborative musical interface allowing players to manipulate and exchange sound sample files and ... +
thumbnail screenshotGrid Box by:daniel pearce
'GridBox' is an audiovisual composition that explores the notion of play in the interactive experience. The piece utilises a 3x3 grid as an interface for manipulating ...
thumbnail screenshotInfrasonic Soundscape by:hidekazu minami
My project is an interface for the New York City's infrasonic soundscape. We do not as a society pay attention to ambient sounds. We are much more focused on the visual over ... +
thumbnail screenshotInner City by:stanza
2002 Sections inside include virosity. artitexture. blackstar. complicity. cuboxis. intoxcity. megalopolis.organicity. phyletcity.revolver. utopias. Continuing the search for ... +
thumbnail screenshotIridescent Sound by:iridescent
The idea was initially influenced by some of Kandinsky's work, where we wanted to create a sort of game where sound, colours and interaction was all intertwined, creating a ... +
thumbnail screenshotK-Dron and Light. Virtual and Real. by:przemyslaw moskal
Project by Przemyslaw Moskal, K-Dron Shape by Janusz Kapusta, sound by Edward TangVirtual & Real: K-Dron and Light is the first project from my new series Virtual & Real. It ... +
thumbnail screenshotK9-[1] by:boredomresearch
K9-[1] is an interactive sound application, modelled on simple physics -ping or drop a ball on a pad and it plays a sound. The aim was to build a sound application, which ... +
thumbnail screenshotLifeforms By Stanza by:stanza
The "mutations" are a series of generated paintings, based on the artists sampled and sequenced DNA profile. This work is my DNA portrait. My DNA was sequenced originally in ... +
thumbnail screenshotLooking For The New Universal Harmony by:pall thayer
'Looking for the new universal harmony' as in New Harmony in IP numbers rather than nations? Something along those lines.'Looking for the new universal harmony'is another of my ... +
thumbnail screenshotMapa by:influenza
This is an online work based on an algorithmic equation that creates a non-game, a non-interactivity based on a dis-structure of navigation created on a city map. Or, perhaps, ... +
thumbnail screenshotMultiamaze by:andy forbes
mutiAMAZE at http://rnd.net-art.ws/ is an attempt to build an online habitat or environment where people can meet in a sociable fashion beyond simple chat and beyond 'shoot em ... +
thumbnail screenshotNio by:jim andrews
This is one of the best pieces of audiovisual poetry. Nio was commssioned by turbulence.org so thanks for letting us include Jims project. So you can visit the project via the ... +
thumbnail screenshotPet 00 by:simon yuill
PET_00 allows the user to create new compositions from a set of samples created by the composer Laura Baxter. These samples are each small micro-compositions in their own right ... +
thumbnail screenshotPhotomontage by:shirin kouladjie
An application of certain elementary principles in the arrangements which surround us in daily life. These principles are so simple that when they are complied with, one is not ... +
thumbnail screenshotProsthetic Component Interface Series by:andrew bucksbarg and aerostatic
Prosthetic Component Interfaces are participatory media objects. PCI playfully simulate the interfaces of futuristic, electronic components in pixel form, similar to the ... +
thumbnail screenshotRepercussion by:carla diana
Repercussion.org is a collection of virtual instruments designed for live performance and online user exploration. Rhythms and musical phrases can be dynamically composed and ... +
thumbnail screenshotRhizome 00 by:fuzzylogic
Repetition either puts our minds asleep, or heightens our senses. Cyclism makes us assume we do not need to anticipate change.Created using the Proce55ing programming language ... +
thumbnail screenshotRythym Engine by:hidenori watanave
Through the "RhythmEngine", we suggest, "the session which is inherited from the past to the future using place as an agent" and "music and image communication which has rich ... +
thumbnail screenshotSafe And Sound by:isabel saij
Safe and sound in a world full of danger, your possessions will be protected. 5 safes especially designed for you. Armoured, bomb and diseaseproof, patented, tested, and with ... +
thumbnail screenshotSinging Worms ... by:nekomook
A Non-interactive randomness sound thing.
thumbnail screenshotSonic Sweetshop by:jey malaiperuma
A superb flash based sound environment. More and more artists are using flash tecnology.The point is it allows quite alot of freedom to create innovative musical interactions. ... +
thumbnail screenshotSonicforms by:chris o'shea
Sonicforms an open source research platform for developing tangible interfaces for audio visual environments. The aim of the project is to improve this area of musical ... +
thumbnail screenshotSound words by:philip o'dwyer
Interactive interface for the soundtoys journal commissioned by Stanza for soundtoys.net. Thanks to the Arts Council Of England, The Watershed Media Center. This interface acts ... +
thumbnail screenshotSoundboxes by:michiel knaven
A series of small interlocked shockwaves that play on the theme of soundboxes. Fun fast and interactive. One of the first artists on soundtoys .net. Michiel's work has been ... +
thumbnail screenshotSoundscraper by:stanza
Series of six multi sound environments by stanza. Lots of built in sounds and layers. soundscraper ...... 1999 - 2000These works are an audio visual synthesis. These works in ... +
thumbnail screenshotSpringtails by:boredomresearch
Recently, we have developed our soundworks by utilising virtual life algorithms, like those used for exploring the behaviours of decentralised systems, such as bird flocks and ... +
thumbnail screenshotState Of Confusion by:isabel saij
Ancient order unsettled state disorder deconstruction reconstruction room1, room2, ... roomx displacement of the structures new pattern new order ... ancient order
thumbnail screenshotSynchronize Infinite Space- by:satoshi horii
Synchronize was made as space where organic sounds appear by the two or more people's participation.Your mouse's movement is recorded in the server for a little while when you ... +
thumbnail screenshotSystem 1.6 by:boredomresearch
System 1.6 uses artificial life algorithms to construct a live sound composition. It is a tank that contains 13 digital species that interact with each other in a brightly ... +
thumbnail screenshotThe Futurizer by:detlef bursiek
This musictool uses 1. backgroundsounds - the large rects, 2. repeating sounds - 3. the small rects and sounds - the lines. you can arrange them on the grid. loudness for each ... +
thumbnail screenshotTraber073 by:peter luining
Thanks peter for one of the best pieces on the soundtoys site. Peter has also taken the time go give an in depth interview into his working practise one of the most intersting ... +
thumbnail screenshotTwo Ways by:jpye
Lifesystems is a series of two generated animations inspired by love and relationship.The first system is called "two ways". One pink, one blue, are together. Then they split ... +
thumbnail screenshotUeda by:u sun
The work actualizes ideologies of emergent matter associated with biological data, intuitive behavioural pathways, aesthetics, counter-culture and mythical (fictitious) ... +
thumbnail screenshotUncontrollable Semantics by:jason nelson
An online collection of audio visual modules which you can play and interact with.
thumbnail screenshotVenus #1 by:antoine schmitt
It is a piece that I made in 1998, and on which I reworked a few times up to recently. It is visible on my web site, but I also show it around on selected group exhibition ... +
thumbnail screenshotVirus by:ixi
We?ve been developing the ixi software as applications or instruments for people to use for creating music. We are researching and experimenting with visual interfaces for ... +
thumbnail screenshotVisitorsStudio by:neil jenkins
The VisitorsStudio is a multi-user online arena for production, display and discussion of audiovisual, screen based work. Visitors experiment and respond to each others' ... +
thumbnail screenshotYinyang by:rain ashford
Playfull online animation.
journals
links
amorphoscapes
Interactive and generative audio visual abstractions by stanza.
tuning fork
Flash based interactive interface forms with many section find.
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