content tagged with "audiovisual"
soundtoys
A.Shooter - Sonic Invaders by:a.game a.Shooter is the first prototype release of a.Game production: a solely acoustical ego-shooter game. The player's task is to shoot up sonic invaders conquering a virtual room ... + | |
Amorphoscapes Series II 2003 - 2004 by:stanza New audio visual experiments online and for touch screen. A whole range of works with generative sounds and images that move and morph around the screen. One series doesn't ... + | |
Aquacoustica by:perestroika A nice little shockwave with fish swimming about. Levels of fish in a sinister water based environment. Hopefully they will tell us what the work is about.....but for now just ... + |
Bakteria by:arcangel constantini Just finish a new kultivokultivo03.http://www.bakteria.org/AniZmoand a special bakteria kk-dura infection for your project soundtoys. |
Box#2 by:simon lalli the box is a series of audio-visual interactive objects designed with Flash technology for the web or for physical spaces in form of interactive installation. These interactive ... + |
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Cyclist by:fuzzylogic Repetition either puts our minds asleep, or heightens our senses. Cyclism makes us assume we do not need to anticipate change.Created using the Proce55ing programming language ... + |
Datacity 2004 by:stanza Live sounds and live image data caputured in real time from cameras around Bristol. Based on live capture of CCTV in real time. Turn into a painterly interpretation of the ... + shockwave, audiovisual, interactive, online, artist, networked, traffic, stanza, netart, transmission, city, interface, environment, 3d, urban, noise, landscape, realtime, CCTV |
Dextro:A/turux-b by:dextro Interactive animations that generate sound, from the website www.dextro.org and the cdrom dextro:A/turux-b.made with macromedia director, all interactive, but no mouseclick ... + |
Eidetic Memory by:rick mullarky Eidetic Memory is about perception on a variety of levels. Our memories are full of true representations about everything we see. For the purposes of this piece, Ive put them ... + |
Fido by:carla diana My personal work deals very heavily with humans as the link between animal and machine. I find this particular juncture in history to be a perplexing haze of discovery that ... + |
Fijuu2 by:julian oliver and steven pickles Fijuu2 is the second version of the Fijuu project, a realtime 3D improvisation and composition environment that provides the user/player with 3D instruments and a track-based ... + |
Floo by:golan levin Floo is an interactive audiovisual environment constructed around a Navier-Stokes simulation of fluid flow. Users create synthetic sound and image by depositing a series of ... + |
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Glasbead by:john klima John does this thing called glasbead. Glasbead is a multi-user persistant collaborative musical interface allowing players to manipulate and exchange sound sample files and ... + |
Grid Box by:daniel pearce 'GridBox' is an audiovisual composition that explores the notion of play in the interactive experience. The piece utilises a 3x3 grid as an interface for manipulating ... |
Infrasonic Soundscape by:hidekazu minami My project is an interface for the New York City's infrasonic soundscape. We do not as a society pay attention to ambient sounds. We are much more focused on the visual over ... + |
Inner City by:stanza 2002 Sections inside include virosity. artitexture. blackstar. complicity. cuboxis. intoxcity. megalopolis.organicity. phyletcity.revolver. utopias. Continuing the search for ... + |
Iridescent Sound by:iridescent The idea was initially influenced by some of Kandinsky's work, where we wanted to create a sort of game where sound, colours and interaction was all intertwined, creating a ... + |
K-Dron and Light. Virtual and Real. by:przemyslaw moskal Project by Przemyslaw Moskal, K-Dron Shape by Janusz Kapusta, sound by Edward TangVirtual & Real: K-Dron and Light is the first project from my new series Virtual & Real. It ... + |
K9-[1] by:boredomresearch K9-[1] is an interactive sound application, modelled on simple physics -ping or drop a ball on a pad and it plays a sound. The aim was to build a sound application, which ... + |
Lifeforms By Stanza by:stanza The "mutations" are a series of generated paintings, based on the artists sampled and sequenced DNA profile. This work is my DNA portrait.
My DNA was sequenced originally in ... + |
Looking For The New Universal Harmony by:pall thayer 'Looking for the new universal harmony' as in New Harmony in IP numbers rather than nations? Something along those lines.'Looking for the new universal harmony'is another of my ... + |
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Multiamaze by:andy forbes mutiAMAZE at http://rnd.net-art.ws/ is an attempt to build an online habitat or environment where people can meet in a sociable fashion beyond simple chat and beyond 'shoot em ... + |
Nio by:jim andrews This is one of the best pieces of audiovisual poetry. Nio was commssioned by turbulence.org so thanks for letting us include Jims project. So you can visit the project via the ... + |
Pet 00 by:simon yuill PET_00 allows the user to create new compositions from a set of samples created by the composer Laura Baxter. These samples are each small micro-compositions in their own right ... + |
Photomontage by:shirin kouladjie An application of certain elementary principles in the arrangements which surround us in daily life. These principles are so simple that when they are complied with, one is not ... + |
Prosthetic Component Interface Series by:andrew bucksbarg and aerostatic Prosthetic Component Interfaces are participatory media objects. PCI playfully simulate the interfaces of futuristic, electronic components in pixel form, similar to the ... + |
Repercussion by:carla diana Repercussion.org is a collection of virtual instruments designed for live performance and online user exploration. Rhythms and musical phrases can be dynamically composed and ... + |
Rhizome 00 by:fuzzylogic Repetition either puts our minds asleep, or heightens our senses. Cyclism makes us assume we do not need to anticipate change.Created using the Proce55ing programming language ... + |
Rythym Engine by:hidenori watanave Through the "RhythmEngine", we suggest, "the session which is inherited from the past to the future using place as an agent" and "music and image communication which has rich ... + |
Safe And Sound by:isabel saij Safe and sound in a world full of danger, your possessions will be protected. 5 safes especially designed for you. Armoured, bomb and diseaseproof, patented, tested, and with ... + |
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Sonic Sweetshop by:jey malaiperuma A superb flash based sound environment. More and more artists are using flash tecnology.The point is it allows quite alot of freedom to create innovative musical interactions. ... + |
Sonicforms by:chris o'shea Sonicforms an open source research platform for developing tangible interfaces for audio visual environments. The aim of the project is to improve this area of musical ... + |
Sound words by:philip o'dwyer Interactive interface for the soundtoys journal commissioned by Stanza for soundtoys.net. Thanks to the Arts Council Of England, The Watershed Media Center. This interface acts ... + |
Soundboxes by:michiel knaven A series of small interlocked shockwaves that play on the theme of soundboxes. Fun fast and interactive. One of the first artists on soundtoys .net. Michiel's work has been ... + |
Soundscraper by:stanza Series of six multi sound environments by stanza. Lots of built in sounds and layers. soundscraper ...... 1999 - 2000These works are an audio visual synthesis. These works in ... + |
Springtails by:boredomresearch Recently, we have developed our soundworks by utilising virtual life algorithms, like those used for exploring the behaviours of decentralised systems, such as bird flocks and ... + |
State Of Confusion by:isabel saij Ancient order unsettled state disorder deconstruction reconstruction room1, room2, ... roomx displacement of the structures new pattern new order ... ancient order | |
Synchronize Infinite Space- by:satoshi horii Synchronize was made as space where organic sounds appear by the two or more people's participation.Your mouse's movement is recorded in the server for a little while when you ... + |
System 1.6 by:boredomresearch System 1.6 uses artificial life algorithms to construct a live sound composition. It is a tank that contains 13 digital species that interact with each other in a brightly ... + |
The Futurizer by:detlef bursiek This musictool uses 1. backgroundsounds - the large rects, 2. repeating sounds - 3. the small rects and sounds - the lines. you can arrange them on the grid. loudness for each ... + |
Traber073 by:peter luining Thanks peter for one of the best pieces on the soundtoys site. Peter has also taken the time go give an in depth interview into his working practise one of the most intersting ... + |
Uncontrollable Semantics by:jason nelson An online collection of audio visual modules which you can play and interact with. |
Venus #1 by:antoine schmitt It is a piece that I made in 1998, and on which I reworked a few times up to recently. It is visible on my web site, but I also show it around on selected group exhibition ... + |
VisitorsStudio by:neil jenkins The VisitorsStudio is a multi-user online arena for production, display and discussion of audiovisual, screen based work. Visitors experiment and respond to each others' ... + | |