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Glasbead

John does this thing called glasbead. Glasbead is a multi-user persistant collaborative musical interface allowing players to manipulate and exchange sound sample files and create a myriad of soundscapes and rhythmic musical sequences. Current bandwidth allows as many as 20 people to play glasbead at the same time. The entire structure can be spun by flinging the ball at the core with a click and drag motion. Each "stem" can be flung individually around this core. The "bell" or "flower" stems each have a sample sound file attached (select a file in the list on the right, then right mouse click on a bell stem). when a hammer stem comes in contact with a bell stem, the sample plays. The volume of the sample can be set by spinning its ring (near the core, click and drag). The pitch of the sample can be set with the same ring, hold down the keyboard "Z" key.
collection:2002 | date added:2002-08-27 | enter project

john klima : about

John Klima employs a variety of technologies to produce artwork with hand-built electronics, and computer hardware and software. Consistently connecting the virtual to the real, Klima builds large scale electro-mechanical installations driven by 3D game software he programs from scratch. The virtual computer imagery mirrors and extends the potential and agency of the physical components to produce cohesive worlds that are both humorous and sinister. In 2003 he focused on his long-time fascination with model railroading to create his first HO scale railroad piece, titled simply Train. Exhibited in December 2003 at Postmasters Gallery in New York, Train was shown in April 2005 at the DeCordova Museum in Boston, and in September became part of the permanent collection of the Museo Extremeño e Iberoamericano de Arte Contemporáneo in Badajoz, Spain. Klima has exhibited extensively in museums and galleries in the United States, Europe, and Asia. His exhibitions include BitStreams at the Whitney Museum of American Art as well as the 2002 Whitney Biennial.