simon lalli : work Atom feed | about simon lalli

thumbnail screenshot

Box#1

the box is a series of audio-visual interactive objects designed with Flash technology for the web or for physical spaces in form of interactive installation. These interactive objects are thought and designed around the idea of loop, and then around the idea of event?s cyclic repetition. Events are equal length?s audio-visual events and each of them can be switched on or switched off activated or defused by separate controllers, so as to generate ever different combinations.

The process I apply for the research of particular kind of sounds, that?s here applied to the visual work too: then, images are submitted to the sound sample technique. Original material is not important: all that counts is process, audio-visual material?s treatment and filtering. Working on loops means digging in depth, putting magnifying glass on a minimal part of matter.

So, I?ve tried to see that sound and image described this point of view, this kind of ambient.

Flash frames help me to edit little portions of sound and image in short time cycles and then let user to decide possible combinations of cycles.

In the box #1 I constructed 4 different loops as for sounds and images, but with the same length; in the box #2 I constructed only one loop repeated 4 times. In the first way, variations are the four different loops? combinations; in the second, variations are given by superimposition-subtraction of the same loop on itself, and so the loop could multiply ad infinitum to the saturation.
collection:2004 | date added:2004-08-27 | enter project
thumbnail screenshot

Box#2

the box is a series of audio-visual interactive objects designed with Flash technology for the web or for physical spaces in form of interactive installation. These interactive objects are thought and designed around the idea of loop, and then around the idea of event?s cyclic ripetition. Events are equal length?s audio-visual events and each of them can be switched on or switched off activated or defused by separate controllers, so as to generate ever different combinations.

The process I apply for the research of particular kind of sounds, that?s here applied to the visual work too: then, images are submitted to the sound sample technique. Original material is not important: all that counts is process, audio-visual material?s treatment and filtering. Working on loops means digging in depth, putting magnifying glass on a minimal part of matter.

So, I?ve tried to see that sound and image described this point of view, this kind of ambient.

Flash frames help me to edit little portions of sound and image in short time cycles and then let user to decide possible combinations of cycles.

In the box #1 I constructed 4 different loops as for sounds and images, but with the same length; in the box #2 I constructed only one loop repeated 4 times. In the first way, variations are the four different loops? combinations; in the second, variations are given by superimposition-subtraction of the same loop on itself, and so the loop could multiply ad infinitum to the saturation.
collection:2004 | date added:2004-08-27 | enter project

simon lalli : about