content tagged with "soundtoys"

soundtoys
thumbnail screenshot360mk2 by:peter luining
3D lingo script development by atty@area3.net
thumbnail screenshot3D gamelan by:johnathan snyder
An interesting three d flash based soundtoy. This piece explores the intersection of 3d interface design and sound. It was presented at the Online Flash Film Festival in ... +
thumbnail screenshotAltzero4 by:squidsoup
Altzero4 is a partnership between squidsoup and Icarus.If you could freeze-frame sound; explode it into its constituent parts and then freeze it, it would look something like ... +
thumbnail screenshotAmis by:dimitri barnias
AMIS (Asynchronous Music Information Streams) is a software MIDI interface based on the ideas of Granular synthesis. It is not a Granular synthesizer by means of altering the ... +
thumbnail screenshotBakteria by:arcangel constantini
Just finish a new kultivokultivo03.http://www.bakteria.org/AniZmoand a special bakteria kk-dura infection for your project soundtoys.
thumbnail screenshotBox#1 by:simon lalli
the box is a series of audio-visual interactive objects designed with Flash technology for the web or for physical spaces in form of interactive installation. These interactive ... +
thumbnail screenshotBroadcasting Simulator by:yoshi sodeoka
Broadcasting simulator model 000201 with seven channels.
thumbnail screenshotCoactive by:sgx
Coactive lets the user piece together different audio element loops which are accompanied by visual animations. The goal was to let the user arrange the song within an ... +
thumbnail screenshotContrapunctus Variations by:second story
Contrapunctus allows visitors to generate their own musical contribution, which may be part of a live performance from the Third Angle New Music Ensemble. The work will be ... +
thumbnail screenshotCubop v1 by:rechord
Audiovisual composition instrument that provides an easily accessible, alternative way to participate with music and visual arrangement via the creation and on the fly editing ... +
thumbnail screenshotDextro:A/turux-b by:dextro
Interactive animations that generate sound, from the website www.dextro.org and the cdrom dextro:A/turux-b.made with macromedia director, all interactive, but no mouseclick ... +
thumbnail screenshotFpp: Flash Player Piano by:robert wright
This work is very similar to WCM (above), however in this experiment a three dimensional representation has been attempted (acknowledgment - adapted 3D code by Pavel Kaluzhny, ... +
thumbnail screenshotGenerator by:stanza
1999 - 2000 An environment with sounds that can be selected that allow images to be altered. Cellular automata. The cells generate and move when the user makes them. A choice ... +
thumbnail screenshotGlich-Gen by:dreamaddictivelab
Glitch is the digital deconstruction of an image that suffers a rupture in its source code, this rupture is known as a system error. Glich-gen uses a series of errors processed ... +
thumbnail screenshotIN.FeKZioNEz by:arkteria
IN.FeKZioNEz>MobiLEzzz>>__ ProTo/CeluLares __ ProTo/CeluLar // > Mo>bIl/ in>F-EkTioNz ex>iZ/ten-ce Flo.WZ,It Run>Z _in_ Th.E Bi/Po}lar Move>Men/T Bee.tw>een Ti/mE and ZpaZe ... +
thumbnail screenshotInfrasonic Soundscape by:hidekazu minami
My project is an interface for the New York City's infrasonic soundscape. We do not as a society pay attention to ambient sounds. We are much more focused on the visual over ... +
thumbnail screenshotIridescent Sound by:iridescent
The idea was initially influenced by some of Kandinsky's work, where we wanted to create a sort of game where sound, colours and interaction was all intertwined, creating a ... +
thumbnail screenshotK9-[1] by:boredomresearch
K9-[1] is an interactive sound application, modelled on simple physics -ping or drop a ball on a pad and it plays a sound. The aim was to build a sound application, which ... +
thumbnail screenshotLooking For The New Universal Harmony by:pall thayer
'Looking for the new universal harmony' as in New Harmony in IP numbers rather than nations? Something along those lines.'Looking for the new universal harmony'is another of my ... +
thumbnail screenshotLoud vs. Quiet by:dylan davis
Loud vs Quiet Some people like noise, some people don't. Select a person, make some noise, watch their reaction. A reactive video sound toy.
thumbnail screenshotMessndtys by:jess loseby
Pitched interaction/simple amusing interactions between vision and soundbits hit relation/simple amusing interactions between vision and soundsimple text to sound ...
thumbnail screenshotMusical Blocks by:chris yewell
Sound blocks is a very simply designed shockwave experiment and interactive design.Made initailly for chiidren it show how musical forms can be constructed.
thumbnail screenshotNanoensembles by:antoine schmitt
A new series of pieces for the internet: Little broken musical mechanical automatas, which evolve endlessly and autonomously. In-between the individual presence of the objects ... +
thumbnail screenshotNo. 6a by:peter luining
Interactive minimal sound piece.
thumbnail screenshotNumbers by:stanza
numbers by stanza 2001. One of the new online digital labyrinths. Interactive audio visual digital paintings and drawings for the internet. Journeys and experiments in audio ... +
thumbnail screenshotPOM by:dimitri barnias
POM is an algorithmic music tool based partly on Markov chains. The sound output at a given moment in time is determined by the previous audio output using logical rules. Such ... +
thumbnail screenshotPattern Chain: Internet Instrument by:robert wright
A playable and fun instrument which generates musical patterns based upon the physical movements of a chain of objects which together simulate the properties of either spring ... +
thumbnail screenshotPrepared keyboards by:ixi
Its about finding new ways to interact with sound in computers. About creating digital instruments that visually explain the processes behind. Avoiding traditional computer ... +
thumbnail screenshotProsthetic Component Interface Series by:andrew bucksbarg and aerostatic
Prosthetic Component Interfaces are participatory media objects. PCI playfully simulate the interfaces of futuristic, electronic components in pixel form, similar to the ... +
thumbnail screenshotRepercussion by:carla diana
Repercussion.org is a collection of virtual instruments designed for live performance and online user exploration. Rhythms and musical phrases can be dynamically composed and ... +
thumbnail screenshotSibling Revelry by:peter traub
A net sampling sound toy by Peter @ Greg Traub.After months of collaboration by the brothers Traub (Greg and Peter), 'sibling revelry' is ready for your ears. Simply type in a ... +
thumbnail screenshotSinging Worms ... by:nekomook
A Non-interactive randomness sound thing.
thumbnail screenshotSlub by:ade ward
Stub is easily downloadable from the web, it explores the possibilities of the computer's executable environment within an existingoperating system. Doing this allows more ... +
thumbnail screenshotSonic Sweetshop by:jey malaiperuma
A superb flash based sound environment. More and more artists are using flash tecnology.The point is it allows quite alot of freedom to create innovative musical interactions. ... +
thumbnail screenshotSound Engine - beta v1.0 by:mark dearman & adam rodgers
About the work: Interactive experimentation using Flash + Sound.Year completed: 2002Machine Based Creations [Design + Technology]Other awards, festivals: winner of the ... +
thumbnail screenshotSound Particles 1.2 by:michiel van der haagen
An interactive music pieceThe music of Sound Particles results from the interaction of a performer with a computer program. A visual representation makes the music production ... +
thumbnail screenshotSound words by:philip o'dwyer
Interactive interface for the soundtoys journal commissioned by Stanza for soundtoys.net. Thanks to the Arts Council Of England, The Watershed Media Center. This interface acts ... +
thumbnail screenshotSoundpoems 1-3 by:joerg piringer
Soundpoems one, two and three. The soundpoems one, two and three are interactive phonetic poems. minimal abstract poetry. games for sampled voice.
thumbnail screenshotSoundscraper by:stanza
Series of six multi sound environments by stanza. Lots of built in sounds and layers. soundscraper ...... 1999 - 2000These works are an audio visual synthesis. These works in ... +
thumbnail screenshotSpringtails by:boredomresearch
Recently, we have developed our soundworks by utilising virtual life algorithms, like those used for exploring the behaviours of decentralised systems, such as bird flocks and ... +
thumbnail screenshotSquare G51 by:peter luining
Interactive audiovisual experience
thumbnail screenshotSquidsoup Soundtoys Interface by:squidsoup.org
Click and drag a disc; try to pot it or other discs. Each disc represents a different soundtoy artist, and their links are at the top of the screen. When two discs collide, a ... +
thumbnail screenshotSynchronize Infinite Space- by:satoshi horii
Synchronize was made as space where organic sounds appear by the two or more people's participation.Your mouse's movement is recorded in the server for a little while when you ... +
thumbnail screenshotSystem 1.6 by:boredomresearch
System 1.6 uses artificial life algorithms to construct a live sound composition. It is a tank that contains 13 digital species that interact with each other in a brightly ... +
thumbnail screenshotTerranium by:carla diana
Terranium is an audiovisual environment that allows the user to explore a virtual world on 3-different levels: sub-terranian, ground-level and stellar. In each section, ... +
thumbnail screenshotThe Fiddler by:detlef bursiek
this music tool is based on a sound sent to me by a friend. the fiddler is the smallest musictool i ever developped. just hit the red curtain to start or the fiddler again to ... +
thumbnail screenshotThe Futurizer by:detlef bursiek
This musictool uses 1. backgroundsounds - the large rects, 2. repeating sounds - 3. the small rects and sounds - the lines. you can arrange them on the grid. loudness for each ... +
thumbnail screenshotThe Futurizer Xmas by:detlef bursiek
This musictool is based on the futurizer from 1999. it features some well-know german xmas songs. you can play the songs by hitting the rects in the right order. the online ... +
thumbnail screenshotThe Well by:toxi
Connect a microphone (or put in a CD) to your machine and select it as sound input *before* clicking on the link...imagine you're inside a very deep & dark well, near the water ... +
thumbnail screenshotThe World Is Our Sound Toy by:dylan davis
These works are an extension of my interest in photography, music and the Australian Landscape. I am trying to not only present proof of concepts and areas of further ...
thumbnail screenshotThrowaway media by:jess loseby
throwaway media -A soundtoy created with discarded photographs, video and sound from my mobile phone. The work takes a playful look at the lost value of the moment-stories ... +
thumbnail screenshotTraber073 by:peter luining
Thanks peter for one of the best pieces on the soundtoys site. Peter has also taken the time go give an in depth interview into his working practise one of the most intersting ... +
thumbnail screenshotTwice Told Tales by:nicholas economos
A diaristic and "open" composition comprised of sound bits culled from various recordings. The notion of "frozen sounds" cited in Noise Water Meat, A History of Sound in the ... +
thumbnail screenshotVds: Virtual Drum Skin by:robert wright
The aim of this work was to develop a fun environment to explore rhythmic patterns. The resulting work allows for a succession of ?grains? to be dropped upon virtual drums of ... +
thumbnail screenshotVenus #1 by:antoine schmitt
It is a piece that I made in 1998, and on which I reworked a few times up to recently. It is visible on my web site, but I also show it around on selected group exhibition ... +
thumbnail screenshotWCM: Wind Chime Marimba by:robert wright
The aim of this work was to develop an infinite 'composition-engine' small enough in file size to be viable for use on the Internet of today, one that would produce evolving ... +
thumbnail screenshotamorphoscapes by:stanza
(1997 - 2006) audio visual relationships between art and science.... maybe...... The whole site has been re-designed and updated for 2006. AUDIO VISUAL PAINTINGS ...
thumbnail screenshotklocki v2 by:8rolek
sound-toy designed specially for "natarcie netartu" exhibition. "natarcie netartu" took place in june 2003 in national gallery of modern art "zacheta" in warsaw.
thumbnail screenshotradar by:8rolek
sound-toy designed specially for "natarcie netartu" exhibition. "natarcie netartu" took place in june 2003 in national gallery of modern art "zacheta" in warsaw.
thumbnail screenshotsoundtoys.net content navigator by:adam hoyle with julian baker
The work allows the user to navigate the vast archive of artworks on the soundtoys.net site. Each piece of content is tagged with a number of different tags and the user is ... +
thumbnail screenshottag navigator by:neil jenkins
Interactive interface for the soundtoys site commissioned by Stanza for soundtoys.net. Thanks to the Arts Council Of England and The Watershed Media Center.This interface acts ... +
journals
news
links
amorphoscapes
Interactive and generative audio visual abstractions by stanza.
antoine schmitt
Software expereiments and online showcase.
pianographique
Shockwave interactive system. Used fused sounds and images with keyboard control.
subvergence
Custom bespoke software. All ten versions below are part of the suite of work called Subvergence. Made in 2000. Available for exhibition.
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