content tagged with "soundtoys"
soundtoys
3D gamelan by:johnathan snyder An interesting three d flash based soundtoy. This piece explores the intersection of 3d interface design and sound. It was presented at the Online Flash Film Festival in ... + | |
Amis by:dimitri barnias AMIS (Asynchronous Music Information Streams) is a software MIDI interface based on the ideas of Granular synthesis. It is not a Granular synthesizer by means of altering the ... + |
Bakteria by:arcangel constantini Just finish a new kultivokultivo03.http://www.bakteria.org/AniZmoand a special bakteria kk-dura infection for your project soundtoys. |
Contrapunctus Variations by:second story Contrapunctus allows visitors to generate their own musical contribution, which may be part of a live performance from the Third Angle New Music Ensemble. The work will be ... + |
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Dextro:A/turux-b by:dextro Interactive animations that generate sound, from the website www.dextro.org and the cdrom dextro:A/turux-b.made with macromedia director, all interactive, but no mouseclick ... + |
Fpp: Flash Player Piano by:robert wright This work is very similar to WCM (above), however in this experiment a three dimensional representation has been attempted (acknowledgment - adapted 3D code by Pavel Kaluzhny, ... + |
Infrasonic Soundscape by:hidekazu minami My project is an interface for the New York City's infrasonic soundscape. We do not as a society pay attention to ambient sounds. We are much more focused on the visual over ... + |
Iridescent Sound by:iridescent The idea was initially influenced by some of Kandinsky's work, where we wanted to create a sort of game where sound, colours and interaction was all intertwined, creating a ... + |
K9-[1] by:boredomresearch K9-[1] is an interactive sound application, modelled on simple physics -ping or drop a ball on a pad and it plays a sound. The aim was to build a sound application, which ... + |
Looking For The New Universal Harmony by:pall thayer 'Looking for the new universal harmony' as in New Harmony in IP numbers rather than nations? Something along those lines.'Looking for the new universal harmony'is another of my ... + |
Loud vs. Quiet by:dylan davis Loud vs Quiet
Some people like noise, some people don't.
Select a person, make some noise, watch their reaction.
A reactive video sound toy. |
Messndtys by:jess loseby Pitched interaction/simple amusing interactions between vision and soundbits hit relation/simple amusing interactions between vision and soundsimple text to sound ... |
Musical Blocks by:chris yewell Sound blocks is a very simply designed shockwave experiment and interactive design.Made initailly for chiidren it show how musical forms can be constructed. |
Nanoensembles by:antoine schmitt A new series of pieces for the internet: Little broken musical mechanical automatas, which evolve endlessly and autonomously. In-between the individual presence of the objects ... + |
POM by:dimitri barnias POM is an algorithmic music tool based partly on Markov chains. The sound output at a given moment in time is determined by the previous audio output using logical rules. Such ... + | |
Pattern Chain: Internet Instrument by:robert wright A playable and fun instrument which generates musical patterns based upon the physical movements of a chain of objects which together simulate the properties of either spring ... + |
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Prepared keyboards by:ixi Its about finding new ways to interact with sound in computers. About creating digital instruments that visually explain the processes behind. Avoiding traditional computer ... + |
Prosthetic Component Interface Series by:andrew bucksbarg and aerostatic Prosthetic Component Interfaces are participatory media objects. PCI playfully simulate the interfaces of futuristic, electronic components in pixel form, similar to the ... + |
Repercussion by:carla diana Repercussion.org is a collection of virtual instruments designed for live performance and online user exploration. Rhythms and musical phrases can be dynamically composed and ... + |
Sibling Revelry by:peter traub A net sampling sound toy by Peter @ Greg Traub.After months of collaboration by the brothers Traub (Greg and Peter), 'sibling revelry' is ready for your ears. Simply type in a ... + |
Sonic Sweetshop by:jey malaiperuma A superb flash based sound environment. More and more artists are using flash tecnology.The point is it allows quite alot of freedom to create innovative musical interactions. ... + | |
Sound Engine - beta v1.0 by:mark dearman & adam rodgers About the work: Interactive experimentation using Flash + Sound.Year completed: 2002Machine Based Creations [Design + Technology]Other awards, festivals: winner of the ... + |
Sound Particles 1.2 by:michiel van der haagen An interactive music pieceThe music of Sound Particles results from the interaction of a performer with a computer program. A visual representation makes the music production ... + |
Sound words by:philip o'dwyer Interactive interface for the soundtoys journal commissioned by Stanza for soundtoys.net. Thanks to the Arts Council Of England, The Watershed Media Center. This interface acts ... + |
Soundpoems 1-3 by:joerg piringer Soundpoems one, two and three. The soundpoems one, two and three are interactive phonetic poems. minimal abstract poetry. games for sampled voice. |
Soundscraper by:stanza Series of six multi sound environments by stanza. Lots of built in sounds and layers. soundscraper ...... 1999 - 2000These works are an audio visual synthesis. These works in ... + |
Springtails by:boredomresearch Recently, we have developed our soundworks by utilising virtual life algorithms, like those used for exploring the behaviours of decentralised systems, such as bird flocks and ... + |
Squidsoup Soundtoys Interface by:squidsoup.org Click and drag a disc; try to pot it or other discs. Each disc represents a different soundtoy artist, and their links are at the top of the screen. When two discs collide, a ... + |
Synchronize Infinite Space- by:satoshi horii Synchronize was made as space where organic sounds appear by the two or more people's participation.Your mouse's movement is recorded in the server for a little while when you ... + |
System 1.6 by:boredomresearch System 1.6 uses artificial life algorithms to construct a live sound composition. It is a tank that contains 13 digital species that interact with each other in a brightly ... + |
Terranium by:carla diana Terranium is an audiovisual environment that allows the user to explore a virtual world on 3-different levels: sub-terranian, ground-level and stellar. In each section, ... + |
The Fiddler by:detlef bursiek this music tool is based on a sound sent to me by a friend. the fiddler is the smallest musictool i ever developped. just hit the red curtain to start or the fiddler again to ... + |
The Futurizer by:detlef bursiek This musictool uses 1. backgroundsounds - the large rects, 2. repeating sounds - 3. the small rects and sounds - the lines. you can arrange them on the grid. loudness for each ... + |
The Futurizer Xmas by:detlef bursiek This musictool is based on the futurizer from 1999. it features some well-know german xmas songs. you can play the songs by hitting the rects in the right order. the online ... + |
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The World Is Our Sound Toy by:dylan davis These works are an extension of my interest in photography, music and the Australian Landscape. I am trying to not only present proof of concepts and areas of further ... |
Throwaway media by:jess loseby throwaway media -A soundtoy created with discarded photographs, video and sound from my mobile phone. The work takes a playful look at the lost value of the moment-stories ... + |
Traber073 by:peter luining Thanks peter for one of the best pieces on the soundtoys site. Peter has also taken the time go give an in depth interview into his working practise one of the most intersting ... + |
Twice Told Tales by:nicholas economos A diaristic and "open" composition comprised of sound bits culled from various recordings. The notion of "frozen sounds" cited in Noise Water Meat, A History of Sound in the ... + |
Vds: Virtual Drum Skin by:robert wright The aim of this work was to develop a fun environment to explore rhythmic patterns. The resulting work allows for a succession of ?grains? to be dropped upon virtual drums of ... + |
Venus #1 by:antoine schmitt It is a piece that I made in 1998, and on which I reworked a few times up to recently. It is visible on my web site, but I also show it around on selected group exhibition ... + |
WCM: Wind Chime Marimba by:robert wright The aim of this work was to develop an infinite 'composition-engine' small enough in file size to be viable for use on the Internet of today, one that would produce evolving ... + |
amorphoscapes by:stanza (1997 - 2006) audio visual relationships between art and science.... maybe...... The whole site has been re-designed and updated for 2006.
AUDIO VISUAL PAINTINGS ... |
soundtoys.net content navigator by:adam hoyle with julian baker The work allows the user to navigate the vast archive of artworks on the soundtoys.net site. Each piece of content is tagged with a number of different tags and the user is ... + |
tag navigator by:neil jenkins Interactive interface for the soundtoys site commissioned by Stanza for soundtoys.net. Thanks to the Arts Council Of England and The Watershed Media Center.This interface acts ... + |
journals
Interview: Antoine Schmitt |
Interview: Christina McPhee |
Interview: Detlef Bursiek |
Interview: Enrike Hurtado |
Interview: Glorious Ninth Interview | |
Interview: Hidekazu Minami |
Interview: Ian Andrews |
Interview: Jeff Wookey |
Interview: Jim Andrews |
Interview: Pall Thayer |
Interview: Peter Luining |
Interview: Peter Traub |
Interview: Rick Mullarky |
Interview: Shirin Kouladjie |
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Interview: Stanza |
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Interview: boredomresearch: Vicky & Paul |
news
Big Blip 05 Brigthon + Soundtoys @ Big Day Out Bracknell
(from 2005/10/21)
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Soundtoys Exhibitions News.
(from 2005/10/09)
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links
subvergence Custom bespoke software. All ten versions below are part of the suite of work called Subvergence. Made in 2000. Available for exhibition. |