content tagged with "performance"
soundtoys
Botborg began from experiments into feedback, both sonic and visual. It was found that the two could be combined, in an interactive way, with fascinating results. As the ... + |
fijuu is a 3D, audio/visual performance engine. Using a game engine, the player(s) of fijuu dynamically manipulate 3D instruments with PlayStation2-style gamepads to make ... + |
Gameboyzz Orchestra Project is an experimental sound - visual project, basing on the use of GameBoy console as a music instrument. Main assumption of project's authors is to ... + |
Loopqoob is a physical performance system consisting of one or more sensor-equipped cubes connected to a computer based music generation/synthesis system. The orientation of ... + |
Sky Ear is a colourful glowing cloud of a thousand helium balloons filled with mobile phones and electromagnetic sensors. The cloud floats in the sky while visitors below call ... + |
Conceived and designed by Emmanuelle Waeckerle programed in MAX/MSP and Jitter by Sebastian Lexer funded by an Arts Council London R&D bursary and Surrey Institute of Art and ... + |
(1997 - 2006) audio visual relationships between art and science.... maybe...... The whole site has been re-designed and updated for 2006.
AUDIO VISUAL PAINTINGS ... |
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Soundtoys Exhibitions News.
(from 2005/10/09)
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